After recent events, you and the party are enjoying the spoils of victory. One night, a mysterious letter arrives. The messenger doesn’t know who the sender was, and leaves promptly. Enclosed are a map with a location circled, and a letter reading:My name is Daniel Alguid, son and heir of Albert Alguid, the once great adventurer. My father passed away several years ago, and I have recently begun going through his research in order to see if he actually did anything useful during his late and more… senile years. A few weeks ago I stumbled upon a large portion of his recent work: the Shevra Ruins. Rumors speak of untold power hidden deep within them, and until recently their whereabouts were unknown. Before the old man finally died, he pinpointed an entrance to the ruins. I have already uncovered the entrance, and have placed guards there to make sure no intruders gain access. Thus is why I am contacting you so called brave adventurers. If you were to delve into the ruins and return with it’s secrets, you can keep whatever you find… after my share of the findings, of course. Meet me at the location enclosed on the map if you are up to the challenge. Do not try to cross me, for I have the means to hunt you down if this map falls into the wrong hands.
You and your party rest up and set off for the aforementioned location.